[vcf-midatlantic] My HOPE project - update

Jeffrey Brace ark72axow at gmail.com
Wed Jun 29 18:39:32 EDT 2016


My robotics kit with the Commodore 64 is going well. Hardware and software
works. Gonna make disk images of software for safety. But the problem is
missing parts. Two motors are missing and worm drives. With one motor the
projects are limited. I will post videos of the two projects that I did
today. There are more I can try, but ran out of time. Anyone have any
Capsela motors and worm drives we can borrow?

On Sunday, June 26, 2016, Evan Koblentz via vcf-midatlantic <
vcf-midatlantic at lists.vintagecomputerfederation.org> wrote:

> Here's an update on my project for our HOPE exhibit next month.
>
> Ben G. loaned us his mid-1980s Lego robotics/Logo kit. I'm saving the Logo
> part (paired with an Apple II) for World Maker Faire in September. I am
> using the bare robot components (motors, light sensors) with the IBM PC
> card for HOPE.
>
> I started experimenting with this at our repair workshop a couple of
> weekends ago. Jon C. loaned me a Compaq (386, I think) lunchbox-style
> computer, since I'm stuck home while recovering from leg surgery. I set up
> a big table in my living room because I can't sit comfortably at my
> workbench.
>
> What I'm building, tailored for the HOPE audience, is a Lego game called
> that I'm calling "Smush the 'Softie". The premise: Microsoft employees are
> invading HOPE to install Windows 10 on your computer! Thus you must run
> them over with a New York City taxi cab before then enter the hotel. :)
>
> A cab (Lego car) is in a garage. You press a key in the software to aim
> the driveway side-to-side. Then press another key to release the car.
>
> The car travels down a track. There are two Microsoft employees crossing
> the road. The employees (Lego figures, of course) have holes in the ground
> behind them. If you hit one, then s/he falls into the hole, which blocks
> the light sensor, which increases the score by 1. One employee is closer
> and one is farther away. Hitting the second employee gives you two points.
>
> You get five cars. If you reach eight points then you win. The score will
> be displayed on a binary counter of Lego lights. If you lose the lights
> will all flash, a beeper will go crazy, and the compurer screen changes to
> resemble a Windows 10 logo.
>
> The game isn't finished but I am making good progress. Programmed in
> simple BASIC, just as it was meant to be 30 years ago. I am not using any
> non-Lego parts (but I did take two non-valuable pieces from my childhood
> huge box of Legos and drill holes in them because I needed a part that
> doesn't exist!)
>
> The game won't be hard. Its point is to demonstrate what could be done
> back then.
>
> Thinking ahead to Maker Faire: I'm going to make a robot arm that you use
> to pick up a ping-pong ball, drop it into a hole, and out pops a
> (previously hidden) Wiffle ball. I will tell children it's a ping-pong ball
> enlarging machine. :)
>
> Jeff B., how goes your own mad science experimenting with the C-64
> robotics kit?
>



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