[vcf-midatlantic] Applesoft game programming
evan at vcfed.org
Sat Mar 4 03:13:27 EST 2017
> Last post for tonight.
I lied. :)
> * I am asking ONLY about doing it in Applesoft BASIC. Yes, I understand
> assembly is much more powerful. Please do not fork my thread.
Found this helpful article:
.... skimmed it (I'll read it in full another time) .... sounds like
I'll at least have to use some CALL commands to flip between screens 1
and 2, rather than watching everything redraw with each movement. Using
a CALL would have made me skittish a month ago, simply because I'd never
done it, but then I used the ultra-simple CALL -198 for the robot's
backup alarm :) and got some warm/fuzzy gratification. Fear of the
unknown is conquered!
Bedtime for Bonzo.
More information about the vcf-midatlantic