[vcf-midatlantic] Applesoft game programming

Evan Koblentz evan at vcfed.org
Sat Mar 4 03:13:27 EST 2017

> Last post for tonight.

I lied. :)

> * I am asking ONLY about doing it in Applesoft BASIC. Yes, I understand
> assembly is much more powerful. Please do not fork my thread.

Found this helpful article: 
.... skimmed it (I'll read it in full another time) .... sounds like 
I'll at least have to use some CALL commands to flip between screens 1 
and 2, rather than watching everything redraw with each movement. Using 
a CALL would have made me skittish a month ago, simply because I'd never 
done it, but then I used the ultra-simple CALL -198 for the robot's 
backup alarm :) and got some warm/fuzzy gratification. Fear of the 
unknown is conquered!

Bedtime for Bonzo.

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