[vcf-midatlantic] Museum 3B1 & PDP-8
ethan.dicks at gmail.com
Fri Nov 1 14:33:12 EDT 2019
On Thu, Oct 31, 2019 at 8:45 PM David Gesswein via vcf-midatlantic
<vcf-midatlantic at lists.vcfed.org> wrote:
> > I wonder though if there is something like Zork for this system or if it
> > can be adapted.
> My wife did a port. Also was involved in nethack and kept it running on
> the 3B1 for a while. Current nethack won't fit.
> I think you can compile the Z machine for it and run the classic games.
I would expect a Z-machine would be easy to put on there. Even a
machine with 32K can run the original "v3" games. The later games did
take more RAM but not megabytes.
If you want that original flavor, I ported the original MDL sources to
Inform about 20 years ago...
There's one outstanding major bug I need to get around to fixing -
because of differences in order of actions in the MDL loop and the
Inform loop, if the thief pickpockets you the exact turn you pick up a
treasure, you won't get the points for finding it. The workaround is
delay for a couple of turns until he moves on, then either he has
stolen it, or you can pick it up and get all the points. It's
winnable but it's also _possible_ that a specific playthrough could be
blocked from completion.
It's unlikely anyone is going to attempt a full game at a museum, so
no worries there. I just wanted to mention that in case anyone here
tries to play it all the way through.
All classic machines should play Zork. It's a big part of 80s gaming.
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