[vcf-midatlantic] [OT] Low resolution high color games = bad?

John Heritage john.heritage at gmail.com
Wed Jun 24 11:09:24 EDT 2020


Hey folks,

I've always felt that the mid-90s when games were still fairly low
resolution (320x200, 320x240, sometimes 640x400) but started having access
to 16-bit and 24-bit color palettes, the graphics tended to look very
bad/blurry.  This contrasts with a few years earlier where you had the same
resolution but less colors so it was easier to 'see' what was going on in a
game.

For me there was a ratio -- at 1024x768 - 65,536 colors is fine, but
320x200 -- anything more than like 256 colors or so becomes too much and
makes things hard to distinguish.  The 'too many colors at low resolution'
kinda turned me off gaming for a little while in the mid-1990s.

Does anyone have similar thoughts/experiences?


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