[vcf-midatlantic] [OT] Low resolution high color games = bad?

Neil Cherry ncherry at linuxha.com
Wed Jun 24 14:04:01 EDT 2020


On 6/24/20 11:09 AM, John Heritage via vcf-midatlantic wrote:
> Hey folks,
> 
> I've always felt that the mid-90s when games were still fairly low
> resolution (320x200, 320x240, sometimes 640x400) but started having access
> to 16-bit and 24-bit color palettes, the graphics tended to look very
> bad/blurry.  This contrasts with a few years earlier where you had the same
> resolution but less colors so it was easier to 'see' what was going on in a
> game.
> 
> For me there was a ratio -- at 1024x768 - 65,536 colors is fine, but
> 320x200 -- anything more than like 256 colors or so becomes too much and
> makes things hard to distinguish.  The 'too many colors at low resolution'
> kinda turned me off gaming for a little while in the mid-1990s.
> 
> Does anyone have similar thoughts/experiences?
> 

I have an XVGA monitor from 1989 (21") and used that with my Linux box. I recall having
two or thre display sizes above 1024.

-- 
Linux Home Automation         Neil Cherry       ncherry at linuxha.com
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