[vcf-midatlantic] New Commodore PET games
Martin Flynn
maflynn at theflynn.org
Fri Feb 19 19:57:46 UTC 2021
There are spare arcade buttons at CDL that can be picked up during the
next workshop
Martin
On 2/19/2021 2:45 PM, Douglas Crawford via vcf-midatlantic wrote:
>
> On 2/19/2021 2:02 AM, Ethan Dicks via vcf-midatlantic wrote:
>> On Thu, Feb 18, 2021 at 9:06 PM Jeffrey Brace via vcf-midatlantic
>> <vcf-midatlantic at lists.vcfed.org> wrote:
>>> By the way can someone point me to some 8K PET games that I can load
>>> into
>>> the museum's Original Chiclet PET computer?
>> The trick with them is not so much the size but that they know about
>> the reversed character set (compared to every Commodore computer that
>> came after).
>>
>> There is a version of Space Invaders for the original PET. It does
>> run in 8K and plays sound, just like it does on all the other models.
>>
>> I would not recommend letting people play on the original keyboard
>> (game use wears the printing off the letter and does wear out the 3
>> keys - I had to replace the keyboard PCB on my 2001N because we
>> literally wore the gold off the pads). I built an "arcade interface"
>> with 3 buttons that tapped into the row and column lines
> THAT'S A GREAT IDEA. I have brought my 4016 to science events and it
> has had a ton of use too.
> I think I'll do the same if I take it out again!
>>
>> I have original tapes from 1979 from Instant Software with several
>> games. The label does say "PET 8K" but I don't remember if the games
>> are smart enough to know about the char set differences.
>>
>> "Chimera" contains Reflex, Dragon, Dungeon, Dragon Hunt, Dropoff,
>> Reflex 8K, and Batter-up
>> "Hooptedoodle" contains Maze Chase, Missile, Bombs Away, Worm Turns,
>> 31/Klinker, Land Mine, Deflection, and Slot Machine
>>
>> I also have an original tape from Creative Computing of
>> "Conversational Games". No indication of what's on there, but I do
>> remember playing Eliza from it.
>>
>> It's also possible to connect an Atari joystick to the User Port.
>> Some games did support that.
>>
>> -ethan
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