[vcf-midatlantic] Old Video Game Advertisements - VCF Exhibiting

Dean Notarnicola dnotarnicola at gmail.com
Wed Aug 10 00:48:29 UTC 2022


Alexander 'Z' Pierson said:  “Anyway, it's your VCF, so you might as well
actively shape it in a
positive direction.”

This, exactly. VCF is a product of its participants and volunteers.

-

On Tue, Aug 9, 2022 at 8:04 PM Alexander Pierson via vcf-midatlantic <
vcf-midatlantic at lists.vcfed.org> wrote:

>  Yeah, well I'll just make my *own* exhibit!  With blackjack!  And hookers!
>
>
> Seriously though, how do you strike that balance between getting
> attention vs. framing a complete and factual picture of the subject in
> an exhibit?  You can provide a novel experience by way of something
> they've never interacted with before (paper tape, new gadgets for old
> kit, freshly made software, a type of terminal graphics that stand
> out). Or perchance a familiar/nostalgic experience "I used one of
> these at a job I had X many years back",  "I don't know this machine,
> but it runs BASIC, I wonder what I can get it to do?", that sort of
> thing.  If you present something completely unfamiliar, you have to
> give visitors something to relate to, otherwise they'll keep walking.
> Run a video game, suddenly it becomes relatable to a larger audience,
> and there's your hook to give them the context.
>
>
> Because these experiences don't exist in a vacuum, they're part of a
> larger tapestry of history we're trying to share with a mixed audience
> of newcomers and established hobbyists alike.  It's funny how some of
> the more common machines get so little love from the crowd when given
> a properly framed exhibit of a computer in its element.  Whereas other
> times, just seeing a base machine that folks recognize but never see
> in person attracts attention like they were giving away free donuts.
> Still, even if one feels like the exhibit concept they want to bring
> won't draw a crowd, it saddens me to hear when someone is dissuaded
> from exhibiting because either staff or general attendees made them
> feel like they shouldn't do something perfectly acceptable, or that
> they were doing it wrong.  And I'm not talking about the blatantly
> off-topic exhibit subjects.  I'm talking about giving folks the
> opportunity to try exhibiting something in a new way and possibly even
> fail at that task, because sometimes that's how it goes.
>
>
> Anyway, it's your VCF, so you might as well actively shape it in a
> positive direction.
>
>
> -Alexander 'Z' Pierson
>     On Tuesday, August 9, 2022 at 09:19:29 AM EDT, Dean Notarnicola via
> vcf-midatlantic <vcf-midatlantic at lists.vcfed.org> wrote:
>
>  Agreed. Anyone who feels the need to offer negative criticism is invited
> to
> do their own exhibit and show everyone how clever they are.
>
> On Tue, Aug 9, 2022 at 7:52 AM Christian Liendo via vcf-midatlantic <
> vcf-midatlantic at lists.vcfed.org> wrote:
>
> > I agree, but as part of the community don't crap on other peoples
> displays.
> >
> > If you don't like it, move along. There are many others there you might
> > like.
> >
> > If you think something is inaccurate or maybe they could use more
> > information to enhance it. That's fine.
> >
> > There is a difference between constructive criticism and plain
> > crapping on someone''s hard work.
> >
> > Agreed?
> >
> >
> > On Mon, Aug 8, 2022 at 4:45 PM Dave McGuire via vcf-midatlantic
> > <vcf-midatlantic at lists.vcfed.org> wrote:
> > >  Exhibiting is about sharing what YOU love and what YOU want to show
> > off.  If you're lucky, someone will enjoy it.  If you're even luckier,
> > you'll spark a new interest for someone.  There should never be any sort
> of
> > "peer pressure" or anything even remotely like it in this environment.
> > >
> >
>
>


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